將 Flutter 畫面新增至 iOS 應用程式
本指南說明如何將單個 Flutter 畫面新增至現有的 iOS 應用程式。
啟動 FlutterEngine 和 FlutterViewController
#若要從現有的 iOS 應用程式啟動 Flutter 畫面,您需要啟動一個 FlutterEngine
和一個 FlutterViewController
。
FlutterEngine
的生命週期可能與您的 FlutterViewController
相同或長於 FlutterViewController
。
請參閱載入順序和效能,以進一步分析預熱引擎的延遲和記憶體權衡。
建立 FlutterEngine
#您在哪裡建立 FlutterEngine
取決於您的主機應用程式。
在這個範例中,我們在一個名為 FlutterDependencies
的 SwiftUI Observable
物件內建立一個 FlutterEngine
物件。藉由呼叫 run()
來預熱引擎,然後使用 environment()
檢視修改器將此物件注入到 ContentView
中。
import SwiftUI
import Flutter
// The following library connects plugins with iOS platform code to this app.
import FlutterPluginRegistrant
@Observable
class FlutterDependencies {
let flutterEngine = FlutterEngine(name: "my flutter engine")
init() {
// Runs the default Dart entrypoint with a default Flutter route.
flutterEngine.run()
// Connects plugins with iOS platform code to this app.
GeneratedPluginRegistrant.register(with: self.flutterEngine);
}
}
@main
struct MyApp: App {
// flutterDependencies will be injected through the view environment.
@State var flutterDependencies = FlutterDependencies()
var body: some Scene {
WindowGroup {
ContentView()
.environment(flutterDependencies)
}
}
}
作為一個範例,我們示範如何在應用程式委派中,於應用程式啟動時建立一個 FlutterEngine
,並將其公開為屬性。
import UIKit
import Flutter
// The following library connects plugins with iOS platform code to this app.
import FlutterPluginRegistrant
@UIApplicationMain
class AppDelegate: FlutterAppDelegate { // More on the FlutterAppDelegate.
lazy var flutterEngine = FlutterEngine(name: "my flutter engine")
override func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
// Runs the default Dart entrypoint with a default Flutter route.
flutterEngine.run();
// Connects plugins with iOS platform code to this app.
GeneratedPluginRegistrant.register(with: self.flutterEngine);
return super.application(application, didFinishLaunchingWithOptions: launchOptions);
}
}
以下範例示範如何在應用程式委派中,於應用程式啟動時建立一個 FlutterEngine
,並將其公開為屬性。
@import UIKit;
@import Flutter;
@interface AppDelegate : FlutterAppDelegate // More on the FlutterAppDelegate below.
@property (nonatomic,strong) FlutterEngine *flutterEngine;
@end
// The following library connects plugins with iOS platform code to this app.
#import <FlutterPluginRegistrant/GeneratedPluginRegistrant.h>
#import "AppDelegate.h"
@implementation AppDelegate
- (BOOL)application:(UIApplication *)application
didFinishLaunchingWithOptions:(NSDictionary<UIApplicationLaunchOptionsKey, id> *)launchOptions {
self.flutterEngine = [[FlutterEngine alloc] initWithName:@"my flutter engine"];
// Runs the default Dart entrypoint with a default Flutter route.
[self.flutterEngine run];
// Connects plugins with iOS platform code to this app.
[GeneratedPluginRegistrant registerWithRegistry:self.flutterEngine];
return [super application:application didFinishLaunchingWithOptions:launchOptions];
}
@end
使用您的 FlutterEngine 顯示 FlutterViewController
#以下範例顯示一個通用的 ContentView
,其中一個 NavigationLink
連接到一個 Flutter 畫面。首先,建立一個 FlutterViewControllerRepresentable
來表示 FlutterViewController
。 FlutterViewController
建構函式會將預熱的 FlutterEngine
作為引數,該引數會透過檢視環境注入。
import SwiftUI
import Flutter
struct FlutterViewControllerRepresentable: UIViewControllerRepresentable {
// Flutter dependencies are passed in through the view environment.
@Environment(FlutterDependencies.self) var flutterDependencies
func makeUIViewController(context: Context) -> some UIViewController {
return FlutterViewController(
engine: flutterDependencies.flutterEngine,
nibName: nil,
bundle: nil)
}
func updateUIViewController(_ uiViewController: UIViewControllerType, context: Context) {}
}
struct ContentView: View {
var body: some View {
NavigationStack {
NavigationLink("My Flutter Feature") {
FlutterViewControllerRepresentable()
}
}
}
}
現在,您有一個嵌入在您的 iOS 應用程式中的 Flutter 畫面。
以下範例顯示一個通用的 ViewController
,其中一個 UIButton
連接到呈現一個 FlutterViewController
。 FlutterViewController
使用在 AppDelegate
中建立的 FlutterEngine
實例。
import UIKit
import Flutter
class ViewController: UIViewController {
override func viewDidLoad() {
super.viewDidLoad()
// Make a button to call the showFlutter function when pressed.
let button = UIButton(type:UIButton.ButtonType.custom)
button.addTarget(self, action: #selector(showFlutter), for: .touchUpInside)
button.setTitle("Show Flutter!", for: UIControl.State.normal)
button.frame = CGRect(x: 80.0, y: 210.0, width: 160.0, height: 40.0)
button.backgroundColor = UIColor.blue
self.view.addSubview(button)
}
@objc func showFlutter() {
let flutterEngine = (UIApplication.shared.delegate as! AppDelegate).flutterEngine
let flutterViewController =
FlutterViewController(engine: flutterEngine, nibName: nil, bundle: nil)
present(flutterViewController, animated: true, completion: nil)
}
}
現在,您有一個嵌入在您的 iOS 應用程式中的 Flutter 畫面。
以下範例顯示一個通用的 ViewController
,其中一個 UIButton
連接到呈現一個 FlutterViewController
。 FlutterViewController
使用在 AppDelegate
中建立的 FlutterEngine
實例。
@import Flutter;
#import "AppDelegate.h"
#import "ViewController.h"
@implementation ViewController
- (void)viewDidLoad {
[super viewDidLoad];
// Make a button to call the showFlutter function when pressed.
UIButton *button = [UIButton buttonWithType:UIButtonTypeCustom];
[button addTarget:self
action:@selector(showFlutter)
forControlEvents:UIControlEventTouchUpInside];
[button setTitle:@"Show Flutter!" forState:UIControlStateNormal];
button.backgroundColor = UIColor.blueColor;
button.frame = CGRectMake(80.0, 210.0, 160.0, 40.0);
[self.view addSubview:button];
}
- (void)showFlutter {
FlutterEngine *flutterEngine =
((AppDelegate *)UIApplication.sharedApplication.delegate).flutterEngine;
FlutterViewController *flutterViewController =
[[FlutterViewController alloc] initWithEngine:flutterEngine nibName:nil bundle:nil];
[self presentViewController:flutterViewController animated:YES completion:nil];
}
@end
現在,您有一個嵌入在您的 iOS 應用程式中的 Flutter 畫面。
或者 - 建立具有隱含 FlutterEngine 的 FlutterViewController
#作為先前範例的替代方案,您可以讓 FlutterViewController
隱含地建立自己的 FlutterEngine
,而無需提前預熱一個。
通常不建議這樣做,因為按需建立 FlutterEngine
可能會在呈現 FlutterViewController
和呈現其第一個畫面之間引入明顯的延遲。但是,如果很少顯示 Flutter 畫面、沒有好的啟發式方法來判斷何時應該啟動 Dart VM,以及 Flutter 不需要在檢視控制器之間保留狀態時,這可能會很有用。
若要讓 FlutterViewController
在沒有現有 FlutterEngine
的情況下呈現,請省略 FlutterEngine
的建構,並在沒有引擎參考的情況下建立 FlutterViewController
。
import SwiftUI
import Flutter
struct FlutterViewControllerRepresentable: UIViewControllerRepresentable {
func makeUIViewController(context: Context) -> some UIViewController {
return FlutterViewController(
project: nil,
nibName: nil,
bundle: nil)
}
func updateUIViewController(_ uiViewController: UIViewControllerType, context: Context) {}
}
struct ContentView: View {
var body: some View {
NavigationStack {
NavigationLink("My Flutter Feature") {
FlutterViewControllerRepresentable()
}
}
}
}
// Existing code omitted.
func showFlutter() {
let flutterViewController = FlutterViewController(project: nil, nibName: nil, bundle: nil)
present(flutterViewController, animated: true, completion: nil)
}
// Existing code omitted.
- (void)showFlutter {
FlutterViewController *flutterViewController =
[[FlutterViewController alloc] initWithProject:nil nibName:nil bundle:nil];
[self presentViewController:flutterViewController animated:YES completion:nil];
}
@end
請參閱載入順序和效能,以進一步探索延遲和記憶體使用情況。
使用 FlutterAppDelegate
#建議但不強制讓應用程式的 UIApplicationDelegate
子類別 FlutterAppDelegate
。
FlutterAppDelegate
執行以下功能,例如
- 將應用程式回呼(例如
openURL
)轉發到外掛程式(例如 local_auth)。 - 當手機螢幕鎖定時,保持 Flutter 連線在偵錯模式下開啟。
建立 FlutterAppDelegate 子類別
#在 啟動 FlutterEngine 和 FlutterViewController 章節中已顯示在 UIKit 應用程式中建立 FlutterAppDelegate
的子類別。在 SwiftUI 應用程式中,您可以建立 FlutterAppDelegate
的子類別,並使用 Observable()
巨集進行註解,如下所示
import SwiftUI
import Flutter
import FlutterPluginRegistrant
@Observable
class AppDelegate: FlutterAppDelegate {
let flutterEngine = FlutterEngine(name: "my flutter engine")
override func application(
_ application: UIApplication,
didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
// Runs the default Dart entrypoint with a default Flutter route.
flutterEngine.run();
// Used to connect plugins (only if you have plugins with iOS platform code).
GeneratedPluginRegistrant.register(with: self.flutterEngine);
return true;
}
}
@main
struct MyApp: App {
// Use this property wrapper to tell SwiftUI
// it should use the AppDelegate class for the application delegate
@UIApplicationDelegateAdaptor(AppDelegate.self) var appDelegate
var body: some Scene {
WindowGroup {
ContentView()
}
}
}
然後,在您的檢視中,可以透過檢視環境存取 AppDelegate
。
import SwiftUI
import Flutter
struct FlutterViewControllerRepresentable: UIViewControllerRepresentable {
// Access the AppDelegate through the view environment.
@Environment(AppDelegate.self) var appDelegate
func makeUIViewController(context: Context) -> some UIViewController {
return FlutterViewController(
engine: appDelegate.flutterEngine,
nibName: nil,
bundle: nil)
}
func updateUIViewController(_ uiViewController: UIViewControllerType, context: Context) {}
}
struct ContentView: View {
var body: some View {
NavigationStack {
NavigationLink("My Flutter Feature") {
FlutterViewControllerRepresentable()
}
}
}
}
如果您無法直接讓 FlutterAppDelegate 成為子類別
#如果您的應用程式委派無法直接將 FlutterAppDelegate
作為子類別,請讓您的應用程式委派實作 FlutterAppLifeCycleProvider
協定,以確保您的外掛程式收到必要的回呼。否則,依賴這些事件的外掛程式可能會產生未定義的行為。
例如
import Foundation
import Flutter
@Observable
class AppDelegate: UIResponder, UIApplicationDelegate, FlutterAppLifeCycleProvider {
private let lifecycleDelegate = FlutterPluginAppLifeCycleDelegate()
let flutterEngine = FlutterEngine(name: "my flutter engine")
override func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey : Any]? = nil) -> Bool {
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey : Any]? = nil) -> Bool {
flutterEngine.run()
return lifecycleDelegate.application(application, didFinishLaunchingWithOptions: launchOptions ?? [:])
}
func application(_ application: UIApplication, didRegisterForRemoteNotificationsWithDeviceToken deviceToken: Data) {
lifecycleDelegate.application(application, didRegisterForRemoteNotificationsWithDeviceToken: deviceToken)
}
func application(_ application: UIApplication, didFailToRegisterForRemoteNotificationsWithError error: Error) {
lifecycleDelegate.application(application, didFailToRegisterForRemoteNotificationsWithError: error)
}
func application(_ application: UIApplication, didReceiveRemoteNotification userInfo: [AnyHashable : Any], fetchCompletionHandler completionHandler: @escaping (UIBackgroundFetchResult) -> Void) {
lifecycleDelegate.application(application, didReceiveRemoteNotification: userInfo, fetchCompletionHandler: completionHandler)
}
func application(_ app: UIApplication, open url: URL, options: [UIApplication.OpenURLOptionsKey : Any] = [:]) -> Bool {
return lifecycleDelegate.application(app, open: url, options: options)
}
func application(_ application: UIApplication, handleOpen url: URL) -> Bool {
return lifecycleDelegate.application(application, handleOpen: url)
}
func application(_ application: UIApplication, open url: URL, sourceApplication: String?, annotation: Any) -> Bool {
return lifecycleDelegate.application(application, open: url, sourceApplication: sourceApplication ?? "", annotation: annotation)
}
func application(_ application: UIApplication, performActionFor shortcutItem: UIApplicationShortcutItem, completionHandler: @escaping (Bool) -> Void) {
lifecycleDelegate.application(application, performActionFor: shortcutItem, completionHandler: completionHandler)
}
func application(_ application: UIApplication, handleEventsForBackgroundURLSession identifier: String, completionHandler: @escaping () -> Void) {
lifecycleDelegate.application(application, handleEventsForBackgroundURLSession: identifier, completionHandler: completionHandler)
}
func application(_ application: UIApplication, performFetchWithCompletionHandler completionHandler: @escaping (UIBackgroundFetchResult) -> Void) {
lifecycleDelegate.application(application, performFetchWithCompletionHandler: completionHandler)
}
func add(_ delegate: FlutterApplicationLifeCycleDelegate) {
lifecycleDelegate.add(delegate)
}
}
@import Flutter;
@import UIKit;
@import FlutterPluginRegistrant;
@interface AppDelegate : UIResponder <UIApplicationDelegate, FlutterAppLifeCycleProvider>
@property (strong, nonatomic) UIWindow *window;
@property (nonatomic,strong) FlutterEngine *flutterEngine;
@end
實作應主要委派給 FlutterPluginAppLifeCycleDelegate
@interface AppDelegate ()
@property (nonatomic, strong) FlutterPluginAppLifeCycleDelegate* lifeCycleDelegate;
@end
@implementation AppDelegate
- (instancetype)init {
if (self = [super init]) {
_lifeCycleDelegate = [[FlutterPluginAppLifeCycleDelegate alloc] init];
}
return self;
}
- (BOOL)application:(UIApplication*)application
didFinishLaunchingWithOptions:(NSDictionary<UIApplicationLaunchOptionsKey, id>*))launchOptions {
self.flutterEngine = [[FlutterEngine alloc] initWithName:@"io.flutter" project:nil];
[self.flutterEngine runWithEntrypoint:nil];
[GeneratedPluginRegistrant registerWithRegistry:self.flutterEngine];
return [_lifeCycleDelegate application:application didFinishLaunchingWithOptions:launchOptions];
}
// Returns the key window's rootViewController, if it's a FlutterViewController.
// Otherwise, returns nil.
- (FlutterViewController*)rootFlutterViewController {
UIViewController* viewController = [UIApplication sharedApplication].keyWindow.rootViewController;
if ([viewController isKindOfClass:[FlutterViewController class]]) {
return (FlutterViewController*)viewController;
}
return nil;
}
- (void)application:(UIApplication*)application
didRegisterUserNotificationSettings:(UIUserNotificationSettings*)notificationSettings {
[_lifeCycleDelegate application:application
didRegisterUserNotificationSettings:notificationSettings];
}
- (void)application:(UIApplication*)application
didRegisterForRemoteNotificationsWithDeviceToken:(NSData*)deviceToken {
[_lifeCycleDelegate application:application
didRegisterForRemoteNotificationsWithDeviceToken:deviceToken];
}
- (void)application:(UIApplication*)application
didReceiveRemoteNotification:(NSDictionary*)userInfo
fetchCompletionHandler:(void (^)(UIBackgroundFetchResult result))completionHandler {
[_lifeCycleDelegate application:application
didReceiveRemoteNotification:userInfo
fetchCompletionHandler:completionHandler];
}
- (BOOL)application:(UIApplication*)application
openURL:(NSURL*)url
options:(NSDictionary<UIApplicationOpenURLOptionsKey, id>*)options {
return [_lifeCycleDelegate application:application openURL:url options:options];
}
- (BOOL)application:(UIApplication*)application handleOpenURL:(NSURL*)url {
return [_lifeCycleDelegate application:application handleOpenURL:url];
}
- (BOOL)application:(UIApplication*)application
openURL:(NSURL*)url
sourceApplication:(NSString*)sourceApplication
annotation:(id)annotation {
return [_lifeCycleDelegate application:application
openURL:url
sourceApplication:sourceApplication
annotation:annotation];
}
- (void)application:(UIApplication*)application
performActionForShortcutItem:(UIApplicationShortcutItem*)shortcutItem
completionHandler:(void (^)(BOOL succeeded))completionHandler {
[_lifeCycleDelegate application:application
performActionForShortcutItem:shortcutItem
completionHandler:completionHandler];
}
- (void)application:(UIApplication*)application
handleEventsForBackgroundURLSession:(nonnull NSString*)identifier
completionHandler:(nonnull void (^)(void))completionHandler {
[_lifeCycleDelegate application:application
handleEventsForBackgroundURLSession:identifier
completionHandler:completionHandler];
}
- (void)application:(UIApplication*)application
performFetchWithCompletionHandler:(void (^)(UIBackgroundFetchResult result))completionHandler {
[_lifeCycleDelegate application:application performFetchWithCompletionHandler:completionHandler];
}
- (void)addApplicationLifeCycleDelegate:(NSObject<FlutterPlugin>*)delegate {
[_lifeCycleDelegate addDelegate:delegate];
}
@end
啟動選項
#範例示範使用預設啟動設定執行 Flutter。
為了自訂您的 Flutter 運行時,您也可以指定 Dart 進入點、函式庫和路由。
Dart 進入點
#在 FlutterEngine
上呼叫 run
,預設會執行您 lib/main.dart
檔案的 main()
Dart 函式。
您也可以使用 runWithEntrypoint
以及指定不同 Dart 函式的 NSString
,來執行不同的進入點函式。
Dart 函式庫
#除了指定 Dart 函式之外,您也可以在特定檔案中指定進入點函式。
例如,以下會在 lib/other_file.dart
中執行 myOtherEntrypoint()
,而不是在 lib/main.dart
中執行 main()
flutterEngine.run(withEntrypoint: "myOtherEntrypoint", libraryURI: "other_file.dart")
[flutterEngine runWithEntrypoint:@"myOtherEntrypoint" libraryURI:@"other_file.dart"];
路由
#從 Flutter 1.22 版本開始,在建構 FlutterEngine 或 FlutterViewController 時,可以為您的 Flutter WidgetsApp
設定初始路由。
let flutterEngine = FlutterEngine()
// FlutterDefaultDartEntrypoint is the same as nil, which will run main().
engine.run(
withEntrypoint: "main", initialRoute: "/onboarding")
FlutterEngine *flutterEngine = [[FlutterEngine alloc] init];
// FlutterDefaultDartEntrypoint is the same as nil, which will run main().
[flutterEngine runWithEntrypoint:FlutterDefaultDartEntrypoint
initialRoute:@"/onboarding"];
此程式碼會將您的 dart:ui
的 PlatformDispatcher.defaultRouteName
設定為 "/onboarding"
而不是 "/"
。
或者,若要直接建構 FlutterViewController,而無需預熱 FlutterEngine
let flutterViewController = FlutterViewController(
project: nil, initialRoute: "/onboarding", nibName: nil, bundle: nil)
FlutterViewController* flutterViewController =
[[FlutterViewController alloc] initWithProject:nil
initialRoute:@"/onboarding"
nibName:nil
bundle:nil];
如需有關 Flutter 路由的詳細資訊,請參閱導覽和路由。
其他
#先前的範例僅說明了自訂如何啟動 Flutter 實例的幾種方法。使用平台通道,您可以在使用 FlutterViewController
呈現 Flutter UI 之前,隨意推送資料或以任何您想要的方式準備您的 Flutter 環境。
除非另有說明,否則本網站上的文件反映了 Flutter 的最新穩定版本。頁面上次更新於 2024 年 11 月 20 日。 檢視來源 或 回報問題。